Update 1.2 – Dynamic Weather More shots

Ive improved the dust and wind in the dynamic weather system and am working on the procedural weather timing. What’s cool is you can be running along and justĀ  blast of wind and dust crossed your path for a few seconds. this kind of random procedural environmental weather really adds to the feeling of immersion in the world. Maybe I should make a rule of thumb to stop refreing to BrightRidge as a game and refer to it only as a world since that’s more in line with what it’s trying to be.

brightridge-lightrain02

brightride-storm02

brightridge-dustwind01

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Written by protopopgames

August 16th, 2014

Posted in Uncategorized

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