In version 1.2 coming soon you can turn into an eagle like before, but you can also shapechange into a butterfly, stag and fox. Become a bounding deer and run through the forests with others of your kind or float across flower filled fields as a butterfly pollinating plants and seeing the world from a grass sized view
Ive improved the dust and wind in the dynamic weather system and am working on the procedural weather timing. What’s cool is you can be running along and just blast of wind and dust crossed your path for a few seconds. this kind of random procedural environmental weather really adds to the feeling of immersion in the world. Maybe I should make a rule of thumb to stop refreing to BrightRidge as a game and refer to it only as a world since that’s more in line with what it’s trying to be.
Update 1.2 includes dynamic weather. light rain, wind, storms and even rainbows.
Part of the process was deciding how to create a procedural weather system and how long rain should last in a game. I found anywhere from 1 minute for light rain to 2 minutes for a storm. It also wont rain above the snow line.
Part of Nimian Legends : BrightRidge’s 1.2 update is a new user interface layout. There’s quite a few new mechanics coming in the update and i needed a more logical for the player to quickly access the expanded set of options. Here’s a sample of how i organize it. With these static wireframes im able to see what leads where. They don’t represent the final look but in game design wireframes like this ca help visualize what youre trying to create and see if it makes sense. I thought i’d share them with you:)
Bronxsta was kind enough to mention BrightRidge on reddit:) this kind of sharing and support really helps a solo dev like me.
Nimian Legends :BrightRidge’s next update is 1.2, and there are some new mechanics being added. The camera option is turning out to be really cool. You can choose between 3 preset default camera views, and in the zoomed out “Diablo” views i was seeing the landscape in a different light. You can also zoom out views while you’re in eagle form. This is one of the mechanic updates coming in version 1.2
Here’s some screenshots taken with the new camera options: (kind of reminds me of photomode in The Last of Us )
Nimian Battles is an Open World 3d Boss Battler for iPhone and iPad, and it’s set in the world of Nimian Legends. Explore a detailed, lush 3d landscape and hunt down the beast known as Boisine. It will be available Spring 2014. I’ve been inspired by the detailed open world adventures of The Witcher 3, Dragon Age : Inquisition and Shadow of the Colossus.